THE DEMO SHELF

Randventure

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ABOUT THE GAME

Simplicity at its finest

Randventure is a 1-bit, turn-based roguelite played in a single swipe: slide your heroes left or right to make your choices. Build your team of three heroes, journey through three acts, evolve them along the way, and overcome every obstacle on your road.

A spell to cast? Swipe left or right. An event, an evolution, a rune? Same gesture. While the card slides, the health bars already show how the round ends: your spell, the counterattack, every hit. Let go when you like what you see.

Your three heroes form a stack of cards. At the end of every turn, the hero who acted slips underneath and the next one takes their place, and the enemy stack turns too. Every turn reshuffles who takes the hit and who strikes next. And each class grows stronger in its own way: one feeds on the blows it takes, another on every change of place.

Your heroes level up from fight to fight. At the start of the second and third acts, each one evolves: one form on the left, another on the right, always the same swipe. Seven classes, twenty-eight forms, each with two spells of its own.

Six biomes: three await you each run, fifty-four creatures live in them, and every act closes on a boss with a rule of its own: one conjures a double of one of your heroes, another hits twice as hard when night falls.

Strike new targets, cut through shields, execute enemies below a health threshold, cast a spell twice. Two hundred and ten runes, ten of them for each class: gather them on your heroes and combine their effects. Heroes and runes form a deck of your very own.

Share a code to bring a friend along. Your two stacks stand side by side against the same enemies, whoever swipes first strikes first, and you choose the road together.

Source: Epreyn
Source: Epreyn
Source: Epreyn
Source: Epreyn
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