KILLDOZER SIMULATOR
Physics-driven demolition sandbox
Every run is a new town and a grudge list of 20 buildings. Bring them down, and the town answers with everything it has. It starts on a normal afternoon: delivery trucks, cyclists, sprinklers, pit bulls in the yards and a patrol car on its rounds.
Gas stations, propane tanks and parked cars all go up. Bring a building down on its own gas line, let the fire find the tank, and lead the police past it.
Every target you level raises the threat. Armed neighbors come first, then patrol cars, armored trucks, SWAT with breaching charges and a police helicopter overhead.
Pick the run's gun in the GARAGE: five turret guns, from the assault rifle you start with to an arc caster and a grenade launcher. Fit mounts like gun ports, a rear gun or a sentry tripod. Level-up cards take the gun from MK I to MK VI.
Keep going and the army rolls in at sunset: gun trucks and rifle squads first, then armored carriers and tanks shelling the street you're on.
By nightfall it's gunships, troop helicopters, strafing runs and bombing runs. The ground is marked before each strike: get out of the way or ride it out.
Every run pays PARTS, won or lost. Spend them in the GARAGE on nine systems, from armor and tracks to the blade and the welder. Buy new guns and mounts, and take work orders for extra pay.
The Daily Challenge gives everyone the same town and the same twist, with its own leaderboard. Or open SANDBOX and set the rules yourself.
- 20 targets and 20 threat levels a run, from QUIET TOWN to LAST STAND
- A new town every run: suburbs, downtown blocks, gas stations, traffic and pit bulls
- Building collapse, fire and blast physics
- 5 turret guns from MK I to MK VI, and 6 mounts
- The GARAGE: PARTS from every run, won or lost
- A Daily Challenge every day, plus SANDBOX and a TRAINING range
- Day turns to night as the threat climbs
- Steam Leaderboards with replays, and highlights you can export as video
- Steam Cloud saves
- Full controller support and a native Linux build






