[Opinion] Paradox Interactive is slowly dying
With $20 million and five years of work by a dedicated team of 24 people, this decision seems like a monumental waste of resources and potential.
With $20 million and five years of work by a dedicated team of 24 people, this decision seems like a monumental waste of resources and potential.
This decision comes at a time when the gaming industry is struggling with economic difficulties that have significantly affected the studio's operations and future plans.
All possible events, showcases and announcements are coming to an end soon, and the climax of it all is the Steam Next Fest.
There was so much to see, with many panels and talks, and numerous games from different genres scheduled to be released this or next year.
This title will be release in Early Access, so below we bring you all the features you can expect.
We bring you ten selected games that caught our interest during this event.
Research shows that of remakes released between 11 and 15 years after their initial release, 70% of them sold more than two million copies
The main reason for using AI is to reduce the time required for prototyping.