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The ambitious city-builder game Ironhive tries to combine this genre with deck-building elements

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In the saturated city-builder genre, finding original concepts can be a challenge, but Ironhive is trying to redefine the familiar formula through its game with deck-building elements. In this colony survival game, your task is to oversee the Iron Hive; the place where the last remaining parts of humanity gather before the end of the world.

As the Iron Lord, you face the challenge of maintaining a balance between the survival of your people and maintaining their favor, that is, to avoid a shift in power. Each new season brings its own unique challenges. Narrative events present you with delicate moral dilemmas about the future of your city, while you must wisely manage your limited resources to ensure you don't use up all your options.

The game brings an interesting concept: transforming citizens and materials into cards that you play to take actions and manage your metal metropolis. Another intriguing element of Ironhive is the inspiration it draws from a game called “The Quiet Year”. For those unfamiliar with it, it's a tabletop game that creates a world between storms; you survived the apocalypse and now have a short period to rebuild before the next calamity arrives.

Another parallel is that the end of the game comes when you use up all your cards. Since the cards in Ironhive represent materials and population, it is clear that resource depletion is extremely undesirable. In order to maintain your activities and maintain vital resources, it will be necessary to acquire new cards quickly.

Ironhive still doesn't have a specific release date, and you can find more details about the giri via Steam or visit the Critical Reflex website.

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